The Assassins

1090-1270AD

 

 

 

 

ASSASSINS LIST

 

 

 

 

SPECIAL RULES

*1             Skirmish
*2             Shock
*3             Combined Arms
*4             Fanatic
*5             Hassan-i-Sabbah—see below for special rule.
*6             Stronghold—see description below for rules.

Horse Archers. These represent Khurasiani Turks converted to the cause.

Mounted Skirmishers. These represent Bedouin lightly armed with javelins and shields.

Light Cavalry. These are Seljuq Turks and Turkomans armed with javelins, bows and shields.

Heavy Cavalry. These are the armed warriors of the sect—they are well-armoured and carry lances, bows and shields. Up to 1 unit per 1000 pts can be uprated to Rafiqs at the additional cost shown.  Rafiqs were an elite formation distinguished by their white clothing and caps with red bands—they are armed as other heavy cavalry.

Al-ashar. These are possibly Druze—an offshoot of the Ismaili Shia. They could be armed with javelins and shield or with bows—in eitehr case they are treated as skirmishing infantry.

Daylami/Jabaliyya. Persian Daylami were independent tribesmen from south of the Caspian Sea. They are armed with javelins (zhupin) and carry a shield. Syrian Jabaliyya were fierce javelin armed troops from the region of Aleppo. Up to 1 unit per 1000 points can be uprated to Daylami Bodyguard with the stats and additional cost shown. Daylami Bodyguard carry axes (tabar).

Ahdath. These are the militia from the towns and cities. The number of bow-armed units must be as near equal as possible to half the number of spear-armed units in the army—ie the minimum number of bow-armed units allowed is therefore 2 because the minimum spearmen allowed is 4. Fractions can round up or down as you wish—so long as the number of bow-armed units is as near possible to half the number of spear. Ahdath units can fight in a combined arms formation of spear and bow as described in Warmaster Medieval Armies p74.

Hashshashin. The fanatically devout members of the Assassin sect—here fighting with spears, javelins and shields.

Hassan-i-Sabbah. The General can be uprated to the founder and first Grand Master of the Assassin Sect. If Hassan is selected then he can ‘assassinate’ an opposing commander prior to the battle by means of his agents. This is represented as follows. You can choose either to reduce the Command value of a single selected enemy subordinate or leader by –1, or to attempt to completely negate the opposing General’s upgrade if he has one. If you elect for the latter option roll a dice: on the score of 1-3 the mission has failed and there is no effect at all, on the score of 4-6 the mission is successful and the General upgrade is negated (the enemy reverts to a standard General for his army type). This option enables you to either settle for reducing the enemy’s secondary command or to risk all and go for his General!

Stronghold. This is exactly the same as a ‘Fortress’ upgrade described in the Campaign section of Warmaster Ancient Armies p72. It entitles you to construct a small fortress up to 16x16cm and deploy it on your half of the table at the start of the game. A fortress must be garrisoned by at least one unit of non-skirmishing infantry when the army deploys.

 

Troop

Type

Attack

Range

Hits

Armour

Cmnd

Unit

Size

Min/

Max

Points

Notes

Horse Archers

Cavalry

1

30

3

-

-

3

-/2

60

*1

Mounted Skirmishers

Cavalry

1

15

3

-

-

3

-/2

40

*1

 

Light Cavalry

Cavalry

2

15

3

6+

-

3

-/2

60

*1

Heavy Cavalry

Cavalry

3

15

3

5+

-

3

-/4

115

*2

Al-ashar

Infantry

1

15

3

-

-

3

-/4

30

*1

Daylami/Jabaliyya

Infantry

2

15

3

-

-

3

2/8

40

*1

Ahdath Bowmen

Infantry

2

30

3

-

-

3

Half spear

40

*3

Ahdah Spearmen

Infantry

3

-

3

-

-

3

4/-

35

*3

Hashshashin

Infantry

4

-

3

-

-

3

-/2

50

*4

General

General

+2

-

-

-

9

1

1

125

 

Chieftain

Subordinate

 +1

-

-

-

8

1

-/1

40

 

Chieftain

Subordinate

 +1

-

-

-

7

1

-/3

30

 

OPTIONS

The following upgrades are available to the Assassin army. Daylami can be uprated to Bodyguard. Heavy Cavalry can be uprated to Rafiqs. The General can be uprated to Hassan-i-Sabbah. We have also included an option to include a small fortified stronghold as noted in the description.

 

Daylami Bodyguard

Infantry

4

-

3

-

-

3

-/1

+5

 

Rafiqs

Cavalry

4

15

3

+5

-

3

-/1

+10

*2

Hassan-i-Sabbah

General

+2

-

-

-

9

3

-/1

+10

*5

Stronghold

Extra to deploy a single fortress up to 16x16cm at the start of the game.

-/ max

60

*6