The Mithridatic Successor

89-47 BC

 

 

 

MITHRIDATIC SUCCESSOR LIST

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

SPECIAL RULES

*1             Warband (rules 2+3 only)
*2             Shock
*3             Slow
*4             Skirmish
*5             Unreliable
*6             Warband
*7             Scythed Chariot
*8             Phalanx
*9             Legion
*10           Mithridates Empire Builder
*11           Mithridates the Brave

Phalanx.  Standard phalangites most probably raised from the 6,000 Greek mercenaries hired early in Mithridates’ reign and from the independently-minded, wealthy trading city of Sinope.  They wear linen or leather armour and carry a small shield.  Armed with a long pike and wearing bronze and iron helmets. Some may have been wealthy enough to afford armour.

Ex-Slave Phalanx  Troops who had been set free from the Greek Asiatic cities and incorporated into the army. They were wiped out in the first battle they fought in. They would have been armed equipped as phalangites but probably wore a wide variety of clothes .

Refugee Italian Infantry and Sertorian Legion:  Standard legionary troops, who had fled from the Roman civil wars, well trained and equipped, armed with pilum and large shield.

Imitation Legionaries. The Pontics retrained most of their close fighting infantry to mirror their Roman adversaries. However, whilst shields, helmets and weaponry may be quickly provided chainmail was much harder to produce. Without access to sources such as the Roman armouries we therefore consider these troops to be more lightly protected than their Roman counterparts, some wearing mail and some not.

Galatians. Celtic tribes who lived in the desolate parts of Anatolia, part time subjects of  Pontus. Armed with javelins, long swords and shields and with captured Greek weaponry. They were notoriously fickle.

Theureophoroi:. Troops from the cities of Greece and Asia Minor , most likely levies, and mercenaries.  They wore a bronze helmet also they carried a long spear and shield.

Bastarnae. The Bastarnae were renowned to be ferocious fighters. They were an important tribal group possibly of mixed German/Celtic ancestry although this is uncertain.  Later they fought with the Dacians.  Unarmoured but carried a shield with some fighting with a weapon similar to the falx.

Subject Archers:  Provided by various subjects and Armenians!  Primarily armed with the bow but could also have a sword and small shield. Armenian archers were supplied for the Pontic re-conquest.

Mercenary Light Infantry and Thracians. Pontic mercenaries and other infantry of the peltast type including Thracians. They were lightly armoured and armed with a shield, javelins and sometimes long spear.  They fought in a looser order than the phalanx.

Skirmishers.  Pontics, Armenians and mercenaries who fought from a distance and avoided close combat where possible. Likely to be armed with javelins.

Pontic or Black Sea Nobles. Pontic nobility armed with long spears, swords, helmets and body armour. Sarmatian influence suggests some possibly had horse armour. May be upgraded to Guard to represent  an elite bodyguard unit of nobles and retainers some of whom stayed loyal to Mithridates until the very end.

Sarmatian Nobles.  Armed with bows, kontos, swords, helmets and body armour .Many with horse armour of bronze, leather and horn. The bow fell out of use with the Black Sea Sarmatians , possibly through contact with the Greeks and the amount of horse armour may have declined  too

Armenian Cataphracts.  We have represented these troops as more heavily armoured than the usual heavy cavalry riding horses which are also armoured.  Armed with the long lance-like kontos wielded in two hands, they are slow and ponderous.

Light Cavalry: Armed with javelins and shields.  They fought in a looser order than heavy cavalry, their role to skirmish from a distance but to close with the enemy in the right circumstances.

Horse Archers. These are mercenary Scythian horse archers raised from the steppes. They fought at long range with bows and were expert horsemen and archers.

Skirmish Cavalry.  Mounted  skirmishers armed with javelins or bows and wearing no armour. They fight from a distance avoiding close combat where possible.

Scythed chariots.  A chariot festooned with scythes and blades whose sole purpose was to drive into the enemy ranks to disrupt their formation.

Mithridates Empire Builder.  Mithridates raised Pontus from an insignificant nation into a major power that threatened the power of Rome.  Many greeted him as a liberator from the Roman oppressor. He built an empire in Asia Minor and Greece as the champion of Hellenism whilst forming a solid trading alliance and dependent territories across the Black Sea and into the Mediterranean. Mithridates has the Empire Builder special rule. Before the game, roll a D6 and deduct 2 down to a minimum of 1. This indicates the number of enemy troop units affected (between 1 and 4). These units are considered to be Unreliable  until such time as one of your own ‘core’ units has been destroyed (i.e. scoring units for withdrawal). The opposing play picks which of his own units are affected—these must be units that are not normally Unreliable.

Mithridates the Brave: In later life Mithridates liked to command from the front. He was wounded in the face and knee at Cabira, 67BC, and in the thigh at Zela, 67 BC. For purposes of one of his own command rolls during the game Mithridates can make up to 4 normally reliable units Brave—ignoring the usual command modifiers for enemy within 20cm and exposed flanks.

 

This list offers three options: Early, Middle and Late covering the First Mithridatic War up to 84BC, the Second and Third Mithridatic Wars from 84BC to 63BC, and the post-Mithridatic period down to 47BC. Each option uses the core list given below plus the additional troops on the appropriate list. Note that each of the sub-lists introduces different compulsory troops  in addition to those on the core list. I’ve colour coded the sub-lists and options to make this a little easier to follow.

 

Troop

Type

Attack

Range

Hits

Armour

Cmnd

Unit

Size

Min/

Max

Points

Notes

Pontic or Black Sea Nobles

Cavalry

3

-

3

5+

-

3

1/2

110

*1, 2

Sarmatian Nobles

Cavalry

3

15

3

5+

-

3

-/1

115

*1, 2

Armenian Cataphracts

Cavalry

3

-

3

4+

-

3

-/1

125

*2, 3

Light Cavalry

Cavalry

2

15

3

6+

-

3

-/2

60

*4

Skirmish Cavalry

Cavalry

1

15

3

-

-

3

-/2

40

*4

Horse Archers

Cavalry

1

30

3

-

-

3

-/2

60

*4

Galatians

Infantry

3

-

3

-

-

3

-/4

25

*5, 6

Mercenary Light Infantry and Thracians

Infantry

2

15

3

-

-

3

2/-

40

*4

Subject Archers

Infantry

1

30

2

-

-

3

-/4

15

*5

Skirmishers

Infantry

1

15

3

-

-

3

-/6

30

*4

Scythed Chariot

Chariot

4

-

3

5+

-

1

-/1

50

*7

General

General

+2

-

-

-

9

1

1

125

 

Leader

Leader

+1

-

-

-

8

1

-/1

80

 

Allied Commander (Galatian, Sarmatian, Scythian, Armenian)

Subordinate

+1

-

-

-

7

1

-/2

30

 

CORE OPTIONS

The following option are available for core troop types on any Pontic armies. See accompanying description for details.

Upgrade  Subject Archers

Infantry

2

30

3

-

-

3

Any

+25

 

Upgrade Galatians to Bastarnae

Infantry

4

-

3

-

-

3

-/1

+20

*6

Upgrade Pontic Nobles to Guard

Cavalry

4

-

3

5+

-

3

-/1

+10

*1, 2

EARLY ARMIES (89-84BC)

If your army is an early period army then the following troops are added to the list. Note that this adds a minimum of 2 compulsory phalanx units per 1000 points.

Phalanx

Infantry

3

-

3

6+

-

3

2/-

60

*8

Ex-Slave Phalanx

Infantry

3

-

3

6+

-

3

-/2

50

*5, 8

Theureophoroi

Infantry

3

-

3

6+

-

3

-/4

45

 

Refugee Italian Infantry

Infantry

3

-

3

5+

-

3

-/1

80

*9

OPTIONS FOR EARLY ARMIES

Early armies can be upgraded as follows.  Note that Ex-Slave Phalanx cannot be upgraded—only regular Phalanx.

Upgrade Phalanx

(not ex-slaves!)

Infantry

3

-

3

5+

-

3

-/2

+10

*8

Upgrade Allied Commanders

Subordinates

+1

-

-

-

8

1

Any

+10

 

Upgrade General to Mithridates Empire Builder

General

+2

-

-

-

-

1

-/1

+25

*10

MIDDLE ARMIES (84-63BC)

If your army is middle period army then the following troops are added to the list. Note that this adds a minimum of 2 units of imitation legionaries per 1000 points. Armenian Cataphracts replaces those in the standard list—i.e. the maximum is increased to 3 per 1000 in total and all become unreliable.

 

Armenian Cataphracts

Cavalry

3

-

3

4+

-

3

-/3

115

*2, 3, 5

Imitation Legionaries

Infantry

3

-

3

6+

-

3

2/-

70

*9

Sertorian Legion

Infantry

3

-

3

5+

-

3

-/1

80

*9

OPTIONS FOR MIDDLE ARMIES

Middle period armies can be upgraded as follows.

Upgrade Allied Commanders

Subordinates

+1

-

-

-

8

1

Any

+10

 

Upgrade General to Mithridates The Brave

General

+2

-

-

-

-

1

-/1

+25

*11

LATE ARMIES (63-47BC)

If your army is a late period army then the following troops are added to the list. A total maximum limitation of 4 units per 1000 points is imposed on Mercenary Light Infantry and Thracians, Subject Archers, and Skirmishers as indicated below. Subject archers can still be upgraded from the core list if you wish.

Imitation Legionaries

Infantry

3

-

3

6+

-

3

2/-

70

*9

Late Phalanx

Infantry

3

-

3

6+

-

3

-/4

60

*8

Mercenary Light Infantry and Thracians

Infantry

2

15

3

-

-

3

 

 

 

-/4

40

*4

Subject Archers

Infantry

1

30

2

-

-

3

15

*5

Skirmishers

Infantry

1

15

3

-

-

3

30

*4